AI Insights · Timothy · July 2024
Top 5 Co-op Games Performance in the US, Q2 2024
Explore the performance of the top 5 co-op games in the United States for Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 co-op games in the United States showcased interesting trends across downloads, revenue, and active users. Here's a detailed look at the performance of these popular games, based on data from Sensor Tower.
Roblox saw a dynamic quarter with revenue peaking at approximately $15M by mid-June and closing the quarter at around $14.8M. Downloads consistently grew, starting from 470K in early April and reaching 623K by the end of June. Weekly active users also demonstrated a positive trend, rising from 30.9M at the beginning of April to 34M by the end of June.
Squad Busters, a new entrant from Supercell, had an impressive debut. Revenue surged to about $3M in the last week of May and maintained a steady flow, ending June with approximately $1.4M. Downloads peaked at 4.5M in late May, followed by a steady stream of around 256K towards the end of June. Weekly active users mirrored this trend, peaking at 3.2M in late May and ending June with about 1M.
MONOPOLY GO! maintained strong revenue throughout the quarter, with a high of $38M in early April and closing at approximately $27.7M in late June. Downloads remained stable, averaging around 400K per week. However, weekly active users showed a gradual decline from 1.65M in early April to 1.25M by the end of June.
Brawl Stars experienced fluctuations in revenue, peaking at about $5.7M in late April and ending June with roughly $4.5M. Downloads saw a significant increase to 613K in early May before stabilizing around 322K by the end of June. Weekly active users remained strong, with a peak of 10.8M in mid-May and concluding the quarter at approximately 9.7M.
Finally, Township displayed consistent performance. Revenue peaked at nearly $4.9M in mid-June, with a steady flow throughout the quarter. Downloads remained relatively stable, with a slight increase to 265K in early June. Weekly active users showed slight fluctuations, ending the quarter at around 1.14M.
These insights highlight the varied performance trends among the top co-op games. For more detailed analysis and data, visit Sensor Tower.